Top 10 Most Valuable E-sports Organizations in 2020
According to a new report from Forbes, the top 10 most valuable esports companies are worth a combined $2.4 billion, with some truly eyebrow-raising figures for teams like TSM, Cloud9 and Team liquid.
According to Forbes, to compile this ranking, they spoke to two dozen esports organizations, investors, advisors to investors, and analysts.
Revenue figures on their table represented an estimate for 2020 and have been separated into competitive gaming and related businesses, based on information provided by the companies. Different multiples have been used for each. Earlier rankings relied on capital raises and asset sales, which were limited to the year 2020.
TOP 10 MOST VALUABLE E-SPORTS ORGANISATION IN 2020
1. TSM
Value: $410 million
1-Year Change: 3%
Estimated Revenue: $45 million
Revenue From Esports: 50%
Franchise Teams: LCS - TSM
Non-Franchise Teams:Fortnite, Apex Legends,Valorant,PUBG,PUBG MOBILE, Icon Influencers, Magic the Gathering, Rainbow 6, Team Fight Tactics, Super Smash Bros
2. Cloud9
Value: $350 million
1-Year Change: -13%
Estimated Revenue: $30 million
Revenue From Esports: 70%
Franchise Teams: LCS - Cloud9,
OWL - London Spitfire
Non-Franchise Teams: CS:GO, Fortnite, Valorant,Halo, Super Smash Bros ,Hearthstone,Teamfight Tactics, World of Warcraft, Rainbow 6
3
. Team LiquidValue: $310 million
1-Year Change: -3%
Estimated Revenue: $28 million
Revenue From Esports: 89%
Franchise Teams: LCS - Team Liquid
Non-FranchiseTeams: CS:GO,Valorant,Dota 2, Fortnite, PUBG, Rainbow 6, Super Smash Bros, StarCraft II,Hearthstone
Owner: aXiomatic Gaming, Victor Goossens, Steve Arhance
4. FaZe Clan
Value: $305 million
1-Year Change: 27%
Estimated Revenue: $40 million
Revenue From Esports: 20%
Franchise Teams: CDL - Atlanta FaZe
Non-Franchise Teams: CS:GO, Valorant, PUBG, FIFA, Fortnite, Rainbow 6
Owner: Lee Trink, Richard Bengston (FaZe Banks), Thomas Oliveira (FaZe Temperrr), Yousef Abdelfattah (FaZe Apex), Nordan Shat (FaZe Rain)
. 100ieves
Value: $190 million
1-Year Change: 19%
Estimated Revenue: $16 million
Revenue From Esports: 27%
Franchise Teams: LCS - 100 Thieves, CDL - Los Angeles Thieves
Non-FranchiseTeams:Valorant, Fortnite
Owner: Matthew Haag, Drake, Scooter Braun, Dan GGGilbert.
6. Gen.G
Value: $185 million
1-Year Change: 0%
Estimated Revenue: $14 million
Revenue From Esports: 75%
Franchise Teams: LCK - Gen.G, NBA 2K League -Shanghai, OWL - Seoul Dynasty
Non-Franchise Teams: Fortnite (Team Bumble), Overwatch Valorant, PUBG, Contenders
Owner: Kevin Chou, Battery Ventures, Canaan Partners, NEA, Will Smith

7. Enthusiast Gaming
Value: $180 million
1-Year Change: NR
Estimated Revenue: $95 million
Revenue From Esports: 6%
Franchise Teams: CDL - Seattle Surge, OWL - Vancouver Titans
Non-Franchise Teams: Apex Legend, Valorant, Fortnite, Madden
Owner: Public company (TSX: EGLX)
CANADA-TORONTO-ENTHUSIAST GAMING LIVE EXPONEWSCOM
8. G2 Esports
Value: $175 million
1-Year Change: 6%
Estimated Revenue: $19 million
Revenue From Esports: 80%
Franchise Teams: League of Legends European Championship - G2
Non-Franchise Teams: CS:GO, Fortnite,Valorant, Hearthstone, Rainbow 6, Sim Racing, Rocket league
9. NRG Esports
Value: $155 million
1-Year Change: 3%
Estimated Revenue: $20 million
Revenue From Esports: 25%
Franchise Teams: CDL - OpTic Chicago, OWL - San Francisco Shock
Non-Franchise Teams: Apex Legends, Fortnite, Rocket League, Valorant
10. T1
Value: $150 million
1-Year Change: NR
Estimated Revenue: $15 million
Revenue From Esports: 60%
Franchise Teams: League of Legends Champions Korea - T1
Non-Franchise Teams: Apex Legends, Dota 2, Fortnite, Hearthstone, Overwatch Contenders, PUBG
Post a Comment